@BEGINEVENTS

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=Centrals
whom=Entente
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=Entente
whom=Centrals
@ENDIF

@IF
TURN
turn=40
@THEN
TEXT
1917 DECEMBER
^
As 1917 ends, few thinks that the war is acutally going to end in 1918. The allied strategy is to wait for the americans to arrive. Meanwhile, the germans has signed an peace treaty with the russians and begins moving troops from the eastern front to the western front to use in a last grand offensive, which is Germany's last chance to win the war...
^
SAVE GAME AS WFRONT.SAV, LOAD 1918 AND RELOAD
ENDTEXT
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=C. Machine Gunner
owner=Centrals
veteran=no
homecity=none
locations
68,20
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
8,12
14,12
4,20
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=British Cavalry
owner=Entente
veteran=no
homecity=none
locations
8,12
14,12
4,20
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=British Infantry
owner=Entente
veteran=no
homecity=none
locations
8,12
14,12
4,20
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CHANGEMONEY
receiver=Centrals
amount=200
@ENDIF

@IF
TURN
turn=-1
@THEN
CHANGEMONEY
receiver=Entente
amount=200
@ENDIF

@IF
TURN
turn=30
@THEN
TEXT
1917 FEBRUARY
^
The germans resume the unrestrictred U-Boat warfare with much stronger force than in 1915. 
The allied economy suffers heavily because of this.
ENDTEXT
@ENDIF

@IF
TURN
turn=32
@THEN
TEXT
1917 APRIL
^
Since a number of american ships have been sunk by german U-Boats, the US government finally 
declares war on Germany.
ENDTEXT
@ENDIF

@IF
TURN
turn=31
@THEN
TEXT
1917 MARS
^
Russia collapses! The czar is forced to abdicate. Germans immediately cease all offensive on the eastern front throguh fear of reuniting the Russian.
ENDTEXT
@ENDIF

@IF
TURN
turn=39
@THEN
TEXT
1917 NOVEMBER
^
Revolution in Russia! The bolchevisk takes over the governemnt and immediality starts peace negotiation with the germans.
ENDTEXT
@ENDIF

@IF
TURN
turn=39
@THEN
TEXT
1917 NOVEMBER
^
American troops starts to arrive to France in great numbers.
ENDTEXT
GIVETECHNOLOGY
receiver=Entente
technology=26
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=26
receiver=Entente
@THEN
CREATEUNIT
unit=American Infantry
owner=Entente
veteran=no
homecity=none
locations
8,12
14,12
4,20
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=26
receiver=Entente
@THEN
CREATEUNIT
unit=American Conscripts
owner=Entente
veteran=no
homecity=none
locations
8,12
14,12
4,20
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
TEXT
1917 APRIL
^
Mutinity in the french army! The soldiers are getting tired of being slaughtered.
ENDTEXT
GIVETECHNOLOGY
receiver=Entente
technology=62
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Belgian Conscripts
owner=Entente
veteran=no
homecity=none
locations
20,10
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
20,18
14,12
8,12
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
21,33
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
25,43
18,40
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
28,54
16,52
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
24,58
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
32,60
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
41,63
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
54,68
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
60,62
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
21,15
22,18
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
20,22
21,21
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
22,28
22,26
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
24,32
23,31
22,30
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
21,37
21,35
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
24,40
23,41
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
25,51
24,50
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
38,60
40,60
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
42,62
43,63
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
47,63
46,64
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
56,60
54,60
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
61,61
60,60
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=E. Machine Gun Battery
owner=Entente
veteran=no
homecity=none
locations
68,72
69,73
endlocations
@ENDIF


@IF
TURN
turn=32
@THEN
TEXT
1917 APRIL
^
The allied armies launches two simultaneosly offensives at Arras and the Chemin des Dames. French high command plan to encircle the german lines by a giant pincer movement.
ENDTEXT
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
32,60
38,60
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
32,60
38,60
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
32,60
38,60
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
32,60
38,60
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=French 75mm
owner=Entente
veteran=no
homecity=none
locations
32,60
38,60
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=French 75mm
owner=Entente
veteran=no
homecity=none
locations
32,60
38,60
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=French 75mm
owner=Entente
veteran=no
homecity=none
locations
32,60
38,60
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
38,60
32,60
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
38,60
32,60
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
38,60
32,60
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=French Conscripts
owner=Entente
veteran=no
homecity=none
locations
38,60
32,60
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=French 75mm
owner=Entente
veteran=no
homecity=none
locations
38,60
32,60
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=French 75mm
owner=Entente
veteran=no
homecity=none
locations
38,60
32,60
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=French 75mm
owner=Entente
veteran=no
homecity=none
locations
38,60
32,60
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
21,33
18,40
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
21,33
18,40
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
21,33
18,40
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
21,33
18,40
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
21,33
18,40
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
21,33
18,40
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
21,33
18,40
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=Mother Tank
owner=Entente
veteran=no
homecity=none
locations
21,33
18,40
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=Mother Tank
owner=Entente
veteran=no
homecity=none
locations
21,33
18,40
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=Mother Tank
owner=Entente
veteran=no
homecity=none
locations
21,33
18,40
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=Howitzer
owner=Entente
veteran=no
homecity=none
locations
21,33
18,40
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=Howitzer
owner=Entente
veteran=no
homecity=none
locations
21,33
18,40
endlocations
@ENDIF

@IF
TURN
turn=35
@THEN
TEXT
1917 JULY
^
The british launches a new offensive in the Flanders, beliving breakthrough can be achieved.
ENDTEXT
GIVETECHNOLOGY
receiver=Entente
technology=58
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=58
receiver=Entente
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
20,18
20,10
22,24
endlocations
@ENDIF
	
@IF
RECEIVEDTECHNOLOGY
technology=58
receiver=Entente
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
20,18
20,10
22,24
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=58
receiver=Entente
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
20,18
20,10
22,24
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=58
receiver=Entente
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
20,18
20,10
22,24
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=58
receiver=Entente
@THEN
CREATEUNIT
unit=British Conscripts
owner=Entente
veteran=no
homecity=none
locations
20,18
20,10
22,24
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=58
receiver=Entente
@THEN
CREATEUNIT
unit=Howitzer
owner=Entente
veteran=no
homecity=none
locations
20,18
20,10
22,24
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=58
receiver=Entente
@THEN
CREATEUNIT
unit=Howitzer
owner=Entente
veteran=no
homecity=none
locations
20,18
20,10
22,24
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=58
receiver=Entente
@THEN
CREATEUNIT
unit=Field Artillery
owner=Entente
veteran=no
homecity=none
locations
20,18
20,10
22,24
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=58
receiver=Entente
@THEN
CREATEUNIT
unit=Mother Tank
owner=Entente
veteran=no
homecity=none
locations
20,18
20,10
22,24
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=58
receiver=Entente
@THEN
MOVEUNIT
unit=ANYUNIT
owner=Entente
maprect
6,8,24,8,24,22,6,22
moveto
24,16
numbertomove=ALL
@ENDIF

@IF
TURN
turn=39
@THEN
TEXT
1917 NOVEMBER
^
The british launches their first major tank assault.
ENDTEXT
CREATEUNIT
unit=British Mark V
owner=Entente
veteran=no
homecity=none
locations
25,43
18,40
endlocations
@ENDIF

@IF
TURN
turn=39
@THEN
CREATEUNIT
unit=British Mark V
owner=Entente
veteran=no
homecity=none
locations
25,43
18,40
endlocations
@ENDIF

@IF
TURN
turn=39
@THEN
CREATEUNIT
unit=British Mark V
owner=Entente
veteran=no
homecity=none
locations
25,43
18,40
endlocations
@ENDIF

@IF
TURN
turn=39
@THEN
CREATEUNIT
unit=British Mark V
owner=Entente
veteran=no
homecity=none
locations
25,43
18,40
endlocations
@ENDIF

@IF
TURN
turn=39
@THEN
CREATEUNIT
unit=British Mark V
owner=Entente
veteran=no
homecity=none
locations
25,43
18,40
endlocations
@ENDIF

@ENDEVENTS
